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Starbound save file
Starbound save file






starbound save file

This will only work for items that are not randomly generated in the game e.g guns, melee items.įirstly you want to go to items folder then into the armour folder and go into any of the race folders, for this demonstration I will be using Avian folder.

  • 2.2 For Biome chests, Normal chests, and Tech chests.
  • steam_) back to the original name (ie steam_api.
  • Delete the steam_api.dll and/or steam_api64.dll in the game’s directory.
  • If you need any more instances, change the account name and user id, then repeat the Lobby Connect instructions.
  • The game should launch and automatically connect to the server. You will have to point to the game’s executable file. When it has found one, enter the corresponding number and press Enter.
  • The program will search for available games.
  • (After changing account_name.txt and user_steam_id.txt) Run lobby_connect\lobby_connect.exe in the Goldberg directory.
  • Make sure it is not invite-only (so friends can join without an invite).
  • On your first instance, start hosting a game.
  • If the game only has steam multiplayer invites for connecting, you will need to use the Lobby Connect method.

    starbound save file

    If the game has a LAN option, try using it.Alternatively, you might be have to use lobby_connect.Repeat these steps as many times as you need Now you can launch the game again from the executable.Open user_steam_id.txt and change it slightly, e.g. Open account_name.txt and set it to a unique name.Navigate to Goldberg SteamEmu Saves\settings Press Windows+R to open a command window, type in %appdata% and click OK.Before you launch a second instance, you will need to change your (fake) username and steam id.Launch the game from its executable (exe).By doing this, each instance will have its own appdata folder which Goldberg stores its user id and save files, so it is not necessary to manually edit the config files.Then change the index and click Launch again. Enable Use Appdata and user folder switch and select an index. Browse for the game executable and check 64-bit if the game is 64-bit. In Universal Split Screen, go to Utilities -> Startup hooks.This will generate a steam_interfaces.txt file next to the steam_api.dll files. Drag the original steam_api.dll (steam_) onto generate_interfaces_file.exe in the tools folder (inside the Golberg folder).You can find the app id of any steam game with SteamDB In the same folder, if steam_appid.txt doesn’t already exist, create it and fill it with the app id of the game.Copy the dlls corredponding steam_api.dll and/or steam_api64.dll from the Goldberg directory to the game’s directory.Rename the dlls to something different, e.g.It will usually be in a folder called bin or something similar. Find where steam_api.dll and/or steam_api64.dll is located.Open the game’s directory by right-clicking it in Steam -> Properties -> Local files -> Browse game files….Extract it anywhere by right-clicking -> Extract all….

    #Starbound save file download

    Download the latest release of Goldberg here.The Goldberg emulator replaces the Steam API dll, tricking games into letting you launch multiple instances and join the same server. Some games use Steam to prevent you from launching multiple instances, and some games use Steam for matchmaking, preventing you playing with one copy. You can find a list of games compatible with the Goldberg Emulator here The original Readme for the Goldberg emulator can be found here (This guide is based on Goldberg Emulator v0.2.4)








    Starbound save file